
Showing posts with label bust. Show all posts
Showing posts with label bust. Show all posts
Tuesday, May 24, 2011
Devil Bust, Zbrushing
I've been ultra busy working on a new book cover and some concept drawings, so there's been little to update recently. I'm also coding up a new website from scratch in notepad, having decided to teach myself some sweet CSS - not sure what came over me, but sometimes the other side of my brain likes to take over.
I had time today to enjoy some Zbrush sculpting, with the above results. My devil model was being neglected, so I swiped it's head and got stuck in. He's missing his tusks in this render, btw. Peace.
Monday, May 31, 2010
Pirate Head v3

Sunday, May 30, 2010
Pirate Head v2

Second session ... lots of fun. I'd like to get more detail, not quite convinced my PC can handle it (it's 4.5 million polys at the moment) ... going to use the HD sculpting tool to see if I can get the micro details in.
Saturday, May 29, 2010
Monday, June 15, 2009
Mud Box Bust


Thought I'd try the Mud Box 2009 trial version. Immediate impression was that it was far easier to get to grips with then the Z. I think this is for me ... no reference here, just tooling around getting used to the controls.
Updated: Added some more shaping.
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